Manuals
Dante | Quick Start Guide
In this article we will guide you through the first steps in Dante routing. As an example, we use Dante Virtual Soundcard (or a mixing board) and route to :vokal, :vier, :fabrik, :kontroller and the 3D in-ear mixes to :quelle or :kontroller headphone amp.
What you need
- PC/Mac with Dante Controller (DC)
- Either Dante-enabled mixing board or PC/Mac with Dante Virtual Soundcard (DVS)
- KLANG processor – :konductor with DMI-Dante, :fabrik, :vier, :vokal
- [optional] :kontroller or :quelle
- Please make sure that your network switches are suitable for Dante.
Step 1 | Connect Devices to Network
If you connect a Dante-enabled mixing board, make sure to also connect your PC/Mac running the Dante Controller to the network. If you don’t have a mixing console at your fingertips, you can also use and configure KLANG equipment with the Dante Virtual Soundcard (DVS). The DVS allows you to send and receive audio with your computer. With DVS, your computer can be routed with the Dante Controller just like any other Dante equipment.
Step 2 | Open Dante Controller
Open the Dante Controller on your PC/MAC and navigate to the Routing tab. Before starting to route audio streams let’s make sure that all devices are configured correctly.
Step 3 | Set Sampling Rate and Latency
Use the same sampling rate for all Dante devices that you want to connect with Dante audio streams. Choose the lowest latency available if you have a good Gigabit network connection. Choose higher latency if you feel your network cannot handle the traffic. It is highly recommended to optimize the network and choose the lowest latency possible.
Step 4 | Route Audio to KLANG Processor
To route audio, click on the square at the crossing. In the screenshot this is the position of the green check mark icon. You will notice that a blank square will turn to yellow first and then quickly to green if routing was successful. A red icon signals a problem. Hover your mouse over the icon to get more information on the problem.
If your routing is ‘diagonal’ (Ch. 1 to 1, 2 to 2 etc.) you can also press the ctrl key and click on the minus checkbox between transmitter and receiver.
Step 5 | Route Mixes to a Headphone Amp
In Dante Controller navigate to the Routing screen. In the first example we route the first 3D in-ear mix of KLANG:vokal to all four outputs of KLANG:quelle. Expand the KLANG:fabrik channels in the top view (Dante Transmitters, click on the + sign). Expand the channels of KLANG:quelle on the right view (Dante Receivers). KLANG:quelle’s output 1 left: Out 1 – L (1) will receive KLANG:fabrik’s Out 1 – L (1) and KLANG:quelle’s right: Out 1 – R (2) will receive KLANG:fabrik’s Out 1 – R (2).
Step 6 | Check Meters
It is always good to quickly check for the status of the devices and the routing at this point, before proceeding to configuring mix settings in KLANG:fabrik. Click on the Clock Status Monitor indicator (green square in the lower right corner in the screen shot). A history of the last messages and warnings is shown. Click on clear.
Furthermore, by double-clicking on the Dante devices, the Receive and Transmit tab indicate whether audio is send or received on a particular channel. We recommend to check (in this example) if the Dante Virtual Soundcard is transmitting and the KLANG:fabrik is receiving audio. In some cases it is indicated that audio is transmitted, the clock status indicator is green but there is no indication that audio is received although the routing is correct. If this is the case, we recommend that you check your network switch and check if a device is set on mute.
Step 7 | Routing in KLANG Processor
Signals can be routed inside KLANG processors in a similar manner FROM:source TO:receiver.
KLANG:app – from left to the top (as in many mixing consoles)
Dante Controller – from top to left
3D Mix: output of the 3D in-ear mixing engine. These are the mixes in stereo pairs. Mix 1: ch 1 / ch 2, Mix 2: ch 3/ 4 etc.
Make sure to be in KLANG:app Admin mode and go to CONFIG > ROUTING: route the incoming signals, in our case the Dante channels 1-64 to the 3Diem (3D IEM Mixing Engine inside the KLANG Processor). Afterwards you can choose where the 3D mixes can be used. Make sure that the clock source is set to Dante and LOCKED.
Video Series
Getting Started with Dante – Audio Networking Training
FAQ
Dante
Find a detailed guide to Dante here: www.klang.com/dante
How can I revert a fixed / static Dante IP?
I cannot see my KLANG device in Dante Controller… You have probably configured you Dante module for a static / fixed IP address and you need to discover the unit’s IP address and revert it to factory defaults.
Please check our <a href=”https://www.klang.com/blog/reset-dante/”>dedicated guide to recover Dante devices.</a>
How can I update the Audinate Dante firmware?
You will find a step by step guide in our blog here…
Can I use a different word clock source for the Dante network?
Yes. Dante has the great advantage that it takes care of audio clocking almost automatically. If you use e.g. KLANG:vier with an ADAT input or KLANG:fabrik with ADAT or MADI or external Wordclock, or KLANG:vokal with MADI and you want to integrate the KLANG devices to a Dante network the clock has to be configured manually.
Set the KLANG devices to the clock source of your choice. In Dante Controller tweak the clock settings of this KLANG device in the “Clock Status” tab. Enable the “sync to external” and “preferred master/leader” for this unit. Now, the internal clock of the KLANG device will feed the entire Dante network and you can route audio from your KLANG processor e.g. to a :quelle or :kontroller.
Make sure the KLANG processors are not set back to Dante as the clock master in before unchecking the “sync to external” setting again. Otherwise, you will end up with the clock loop.
What is Dante?
Dante is a proprietary audio over IP (AoIP) network protocol developed by the company Audinate. It is extremely versatile, robust due to redundancy features and still easy to use. Instead of analog multicores and several digital interface cables with Dante hundreds of channels of audio with high fidelity sound (24 or 32 bit, 44.1–192kHz) can be transmitted over hundreds of meters with only one network cable and maybe a second one for seamless redundancy.
Most manufacturers in the field of digital mixing consoles have already incorporated Dante into their products e.g. by supplying expansion cards. Among them Yamaha, DiGiCo, Soundcraft, SSL, PreSonus, Midas through Klarkteknik converter, Behringer and many many more. Converters between digital formats or to analog inputs and outputs are available in various configurations. DAD/NTP, Focusrite, Auvitran are just a few offering great connectivity possibilities.
Since 2015, Audinate’s Dante modules can be firmware updated to offer AES67 support enabling network audio connectivity to an ever wider range of products.